This spring I opened my annual pop up shop inside The Hidden Countship an Italian boutique for fine living operated by my friends Count and Countess della Porta. For example, Samuel Fox has rented a beach house on Sullivan’s Island for a month when he unexpectedly receives an invitation to one of Charleston’s legendary galas. Fox could rent an ill-fitting, cheap-looking tuxedo, however, he has discovered Charlestonians have discerning taste (subtle, not flashy).They are lovely people with exquisite taste and have provided a remarkable inspiring little spot in downtown Charleston to work. An apt metaphor for my life and style perhaps, but not particularly appreciated in a bow tie. Helen Highwater has just moved into a charming carriage house South of Broad.Offhand, I'm not sure what the connection might be, but, maybe there is something?Any gamer who has played a team-based online shooter will know how frustrating it is to be saddled with a 'One Man Army' – a headstrong team-mate who ignores any notion of strategy and instead breaks away to gain fame and glory, scuppering any chance of collective success. Then you might want to pay attention to Offworld Industries' Squad, a first person shooter that aims to replicate the reality of war in a way that has never been witnessed previously – and that means rooting out the lone wolf mentality.
And thus, Offworld Industries was born."Despite evolving from Battlefield 2, Squad has almost completely torn up the rulebook to become something wholly unique, a large stride away from the exciting but almost cartoon-like nature of DICE's title.Fabric swatches were sourced from as many mills as Wheeler could manage, and he selected a starch-free cotton shirting for its positive reaction with the at-home dyes.He also did extensive legwork to find a local factory to sew the component parts together.“I recognized that these adhesives could be adapted for use in a way that lets the end-user bond things together,” he says.He launched Threadlab as a labor of love to put how-to fashion directly in the hands of men who have a desire to DIY but lack the skills or tools; the kit comes with a choice of component parts for a modern men’s shirt: long or short sleeved; a selection of collars, cuffs, and pockets; and dye."It began with simple changes, like removing the crosshair and increasing spawn times," explains Offworld founder and Squad's lead animator Alastair Sew Hoy."But over the years as the modding team grew, so did the scale at which we turned an arcade shooter like Battlefield into a hardcore, large-scale military experience dedicated to teamwork and communication.Steven Wheeler works as a menswear designer at the North Face, where he’s become well familiar with fusible technologies used for the company’s quality sportswear.“The advantage to using these adhesives is that we can make seams that are much lower profile and don’t chafe against the skin like sewn seams, which is important to athletes who prefer tightly fitted technical apparel,” he tells Co. Though these clothes are factory-manufactured in massive quantities, Wheeler saw the potential to construct casual, stylish pieces using similar methods in a completely different context, and on a way smaller scale."We've inverted the proposition," Offworld's community manager Keith Weisglas tells Red Bull."Skilled players might have better understanding through more hours in-game, and better twitch skills than their opponents, but very few skilled players can fare well against the organised collective common cause of enemies communicating constantly." Squad has just launched on Steam's Early Access service, but has a surprising history that stretches back over a decade.“We found it really important to visit in person to make sure the space was safe and clean for the workers,” he says.Get Kids' Imaginations Going Kids are starting to create their own stories through imaginative active play, role play, and dress-up, gaining a sense of self and how they relate to others."At our core we're a dedicated group of amateurs, half of us who had our game development roots in modding," says Weisglas when asked about the background of the compact Canadian studio, which has around 15 staff.